![]() Also they take no damage from physical and absorb your health). Matchups contain a really large number of variables to consider, with 7 elements (along with no element attacks), 2 damage types (physical vs magic, which makes a big difference as magical fire is different from normal fire so ice enemies with high physical resistance can still take no damage from fire attacks), range matchups (all magic/ranged attacks don't work in melee, where you can only sit and be raped helplessly, ditto for the reverse), and movement types (fucking ghosts that teleport through walls, ambush your casters in melee, then teleport back all in one turn. For reference, this game's first tutorial level will probably hand your ass to you a half dozen times on Hard. Turns out it is a pretty generic jRPG, but also actually has really, really good (difficult) sRPG combat. ![]() So the dude who translated Big Bang Age made one for this game recently.
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